![]() This is a dynamic menu that changes depending on what mode we are in. Just next to it is the dropdown menu where we find all overlay settings. We can toggle overlays on or off by going to the overlay button in the top right corner of the 3D viewport. A few examples of overlays are directions, object types, scale and size of our world and objects. Overlays can help us understand the data we are looking at in our scene. When talking about overlays we refer to graphical elements in the 3D viewport that is displayed on top of the underlying viewport shading mode as guides to help us understand and orient in our scenes. Now, let's look at how overlays can help us as we work in Blender. Related content: Blender viewport shading guide This article is also closely related to my article on viewport shading modes. Overlays are visual ques and guides that help us know what we are looking at and how our blender scenes are structured. We can access viewport overlays and gizmos in the top right corner of the 3D viewport. ![]() The goal is to display the data we need as we work on our scenes while not getting the viewport cluttered with too much information. In this article we will focus on the viewport overlays in Blender.
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